It’s a pretty busy few weeks coming up for me so this week has seen me heads down trying to produce some new articles for the website so that I can have a few in reserve should things turn out to be a little busier than I have planned.
In the mean time, I just wanted to say thank you to you if you are one of the people who have provided such positive feedback on the articles I’ve written so far. As you can imagine, they are a chunk of effort to write (mainly because I seem to be making them all so long) but I’m really happy to hear that people are finding them useful.
Anyway, enough from me, let’s get on with this weeks articles.
- Getting Started
As I mentioned in last weeks newsletter, the infrastructure surrounding the Swift open source project is starting to come together. Last week saw the implementation of a continuous integration system and this week saw the announcement that Swift’s benchmark suite has now been open sourced. The new suite provides functions for performance testing as well as drivers to both run and display performance metrics and from what I can tell, there are also plans to integrate the CI system with this new benchmark suite in the future. A good step forwards.
I mentioned the slow demise of the Mac App Store a few months ago when Bohemian Coding pulled their best selling design app Sketch from the Mac App Store. This week has seen another relatively high-profile departure with @RogueAmoeba pulling their audio recording software Piezo. In their announcement they cite both the restrictive nature of app sandboxes as well as the ongoing issues with the Mac App Store as reasons for their departure. What still remains to be seen is whether Apple can do anything to halt this continuing exodus.
I’ve been following the Swift mailing lists since they started so it was with great interest that I read this article from @ospeedoflight. In it, he points out some of the potentially down-sides these mailing lists. It’s an interesting read.
For many, finding the time to learn a new language such as Swift or work on a new app or side-project can be a significant challenge. In this article, @heyseankim gives us a step-by-step approach for how you can shuffle your commitments to free up regular blocks of time to learn new skills and push your side-projects forward. I’ll definitely be taking some of the ideas on board.
Having read the article above you may be wondering what you are going to do with all that extra time. In this article, @jonasdowney gives us a good overview of the design side of the app design process as he recounts the development of his side project Hello Weather. It’s a good example of what can be achieved with a little time and perseverance. I’m not sure I’d recommend taking two years to do it though!
I’m a big fan of creating high-fidelity mockups of an app design prior to diving into the development of an application. As a result, I’m always on the look-out for design templates that can be used to get the look an feel for the application *before* the development process begins and with this in mind, I was pleased to come across these design resources from @facebook which provide high-fidelity mockups for Sketch that cover most of the common Apple devices as well as a number of other hardware platforms.
I’m always looking for ways to better structure my apps and in this article @ctarda looks at why tracking state inside your view controllers may not be the best of ideas as well as looking at some other approaches that may help.
I’ve included a number of articles recently that covered the bulk of the popular architectural patterns used within iOS apps. MVC, MVP, MVVM and VIPER were all mentioned but in this article, the team at @Asynchrony walk us through a pattern that I hadn’t seen before – Model-View-Binding.